RESEARCH & DEVELOPMENT
LABORATORY
A sandbox for the unfinished, the experimental, and the bleeding edge. Where we test limits, break things, and discover the new.
EXP-01 Prototype
WebGL / Instancing
Neuro Network
Simulating neural pathways using GPGPU particles with attracting forces.
EXP-02 Experimental
Shaders / MSDF
Liquid Type
Real-time fluid simulation interacting with multi-channel signed distance field text.
EXP-03 Stable
WebAudio API / R3F
Sonic Terrain
Procedural terrain generation reacting to frequency data from microphone input.
EXP-04 R&D
Post-Processing
God Rays
Volumetric lighting implementation using raymarching and 3D textures.
EXP-05 Concept
Physics Engine
Verlet Cloth
High-performance cloth simulation using Verlet integration and constraints.
EXP-06 Archived
L-Systems
Digital Flora
Procedural plant generation using recursive L-systems and instanced meshes.